VLK-QD2
From Invasion3042 Wiki
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| Type: | Inner Sphere | ||||||||||||||||||||||||
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| Weight: | 30 t | ||||||||||||||||||||||||
| Class: | Light | ||||||||||||||||||||||||
| Mech ID: | 1071 | ||||||||||||||||||||||||
| Tech Level: | 3067 | ||||||||||||||||||||||||
| 5/4 bv: | 886 | ||||||||||||||||||||||||
| 5/4 maintenance cost: | $ 10,765 | ||||||||||||||||||||||||
| Movement: | 7 / 11 / 6 | ||||||||||||||||||||||||
| Heatsinks: | 20 | ||||||||||||||||||||||||
| Heatsink type: | Double | ||||||||||||||||||||||||
| Sensor power: | 5 | ||||||||||||||||||||||||
| ECM power: | 0 | ||||||||||||||||||||||||
| Engine: | Fusion 210 | ||||||||||||||||||||||||
| Usable hands: | ? | ||||||||||||||||||||||||
| IP cost: | 4 | ||||||||||||||||||||||||
| Targeting Computer: | 0 | ||||||||||||||||||||||||
| Faction: | N/A | ||||||||||||||||||||||||
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| Armour weight: | 5 t | ||||||||||||||||||||||||
| Armour type: | Ferro-Fibrous | ||||||||||||||||||||||||
| Internals type: | Endo Steel | ||||||||||||||||||||||||
| CASE: | Yes | ||||||||||||||||||||||||
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| Comstar blueprint cost: | $ 314,132 | ||||||||||||||||||||||||
| Blueprint production cost: | ? RP | ||||||||||||||||||||||||
| Design research level: | ? | ||||||||||||||||||||||||
| Research points cost: | ? | ||||||||||||||||||||||||
| Build points cost: | ? | ||||||||||||||||||||||||
| Parts required (excluding weapons/ammo) | |||||||||||||||||||||||||
The Valkyrie (VLK-QD2) is an Inner Sphere 30 ton light mech.
[edit] Blurb
Recovered BattRoms from many destroyed light 'Mechs, including the Valkyrie, showed that the limited long-range firepower in the design contributed to their destruction. Designers addressed these issues in the Valkyrie by replacing the older engine with Omni's new extra light. Though it reduced the survivability factor, the new engine allowed for additional firepower. The designers installed Valiant's new Arbalest LRM 15 missile pack used in the Striker Light Tank. Two tons of ammunition for combat endurance and an Artemis IV was mated to launcher. Defiance's ER Medium Laser was installed for longer range, combining it with a targeting computer to give the new laser the accuracy of the pulse weapon it replaced. The original endo steel was retained, while standard armor was used for ease of repair in the field. The Valkyrie's appearance was altered, separating it from the original models. Finally as with most of the new redesigns, the Valkyrie's head assembly incorporated a full-cockpit ejection system.
[edit] Description
The VLK-QD2 mounts twin ER Medium Lasers in its left arm, and an LRM 5 with 24 ammo in its right torso for long-range backup. At 5/8/5, the Valkyrie is not especially manoeuveurable for a light mech, but against other IS mechs it is usually sufficient. It is not especially powerful, and so is suited more for harassing than killing.
[edit] Combat record
14 VLK-QD2 have seen service, of which 1 survives intact. No kills have been recorded by this design
| Previous | Mech ID 1071 | Next |
| VLK-QD1 | VLK-QD2 | GUR-2G |
| Valkyrie (VLK) | ||
| Variants: | Valkyrie-QA · Valkyrie-QD · Valkyrie-QD1 · Valkyrie-QD2 · Valkyrie-QF |
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| Related: | Federated Commonwealth · Hammer | |

