TNS-4S

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TNS-4S Thanatos
Image:A_TNS.gif
Type: Inner Sphere
Weight: 75 t
Class: Heavy
Mech ID: 998
Tech Level: 3060
5/4 bv: 2000
5/4 maintenance cost: $ 24,300
Movement: 5 / 8 / 5
Heatsinks: 32
Heatsink type: Double
Sensor power: 5
ECM power: 6
Engine: XL Fusion 375
Usable hands: ?
IP cost: 11
Targeting Computer: 0
Faction: N/A
Armour/Internals
  H CT RT RA RL CTR RTR
Armour: 9 28 25 20 27 13 7
Internals: 523161216 - -
Armour weight: 13.0 t
Armour type: Standard
Internals type: Endo Steel
CASE: No
Weapons
WeaponLocationAmmo
MRM 20 RA 24 (?)
ER Large Laser LA -
Medium Pulse Laser LA -
ER Medium Laser RT -
ER Medium Laser LT -
Guardian ECM LT -
C3 Slave CT -
Production info
Comstar blueprint cost: $ 1,933,925
Blueprint production cost: ? RP
Design research level: 7
Research points cost: 1,059,007,500
Build points cost: 105,901
Parts required
(excluding weapons/ammo)
Part#
75 Ton Mech Movement 1
Double Heat Sink 16
Heavy Mech Cockpit 1
Mech Actuators 16
Mech Armor Standard 208
Mech Communications Suite 1
Endo Steel 116
Mech Life Support 1
Mech Myomers 8
Mech Structure HEAVY 1
XL Fusion 350-400 1

The Thanatos TNS-4S is a 75 ton Inner Sphere "general-purpose" heavy mech.

[edit] Blurb

A general-purpose design. Could adequately fill any role outside of scout. Has found a niche as the command 'Mech in reserve units. In this role, a Mechwarrior can jump in at any spot on the battlefield and make a difference.

[edit] Description

Designed to easily adapt to most conditions on the battlefield, the TNS-4S is a generalist mech that does not excel at any single task. Probably its greatest weakness is a lack of range weaponry -- armed with only a single ER large laser capable of such attacks. This does not impede the mechs effectiveness in short to mid range combat, as it wields a MRM 20, medium pulse laser and two ER medium lasers. Thirteen tons of standard armor and a Guardian ECM give the TNS-4S ample protection, and 5/8/5 movement allow for good speed and manuverability even in difficult terrain and cities. Thirty two double heatsinks effectively dissipate heat. With with a C3 slave system, the TNS-4S is more effective in a lance led by a C3 computer equipped mech.


[edit] Combat Record

Combat Record
Mechs of this type ingame 2
Kills made by this mech 9 Total BV killed 16,305
Losses of this mech 56 Total BV lost 112,225
Real date record last updated here {{{date}}}






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MDG-2A TNS-4S AWS-9Q
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