From Invasion3042 Wiki
| Mech Armor Ferro-Fibrous
|
|
| Type:
| Inner Sphere
|
| Weight:
| ?
|
Resource requirements
| Resource
| #
|
| Antimony:
| 0
|
| Bauxite:
| 2
|
| Beryllium:
| 0
|
| Chromium:
| 0
|
| Cobalt:
| 0
|
| Copper:
| 0
|
| Germanium:
| 0
|
| Gold:
| 0
|
| Hydrogen:
| 0
|
| Iron:
| 1
|
| Lead:
| 0
|
| Lithium:
| 0
|
| Manganese:
| 0
|
| Molybdenum:
| 0
|
| Nickel:
| 0
|
| Nitrogen:
| 0
|
| Organics:
| 0
|
| Plastics:
| 0
|
| Platinum:
| 0
|
| Precious Gems:
| 0
|
| Rare Earth Elements:
| 0
|
| Silicon:
| 0
|
| Silver:
| 0
|
| Sulfur:
| 0
|
| Titanium:
| 0
|
| Tungsten:
| 0
|
| Uranium:
| 0
|
| Vanadium:
| 0
|
| Water:
| 0
|
| Zinc:
| 0
|
|
| Blueprint production cost:
| ? RP
|
| Design research level:
| ?
|
| RP required:
| ?
|
| BP required:
| ?
|
Ferro-fibrous armor is an improved version of ordinary BattleMech and vehicle armor that uses woven fibers of ferro-steel and ferro-titanium to greatly increase its tensile strength. However, like endo steel skeletons, ferro-fibrous armor is bulkier than standard armor plating of equivalent weight. Units that use ferro-fibrous armor carry more Armor Points for the same weight. Inner Sphere units have 1.12 times more armor points for the same weight as standard armor and clan units have 1.2 times the standard armor points when equipped with ferro-fibrous armor. This increased protection results in increased bulk with Inner Sphere units requiring 14 additional critical slots and clan units requiring only 7 critical slots.