MND

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MND Mandrill
Image:A MAN.gif
Type: Clan
Weight: 30 t
Class: Light
Mech ID: 27
Tech Level: 3050
5/4 bv: 1209
5/4 maintenance cost: $ 14,690
Movement: 4 / 6 / 4
Heatsinks: 20
Heatsink type: Double
Sensor power: 5
ECM power: 0
Engine: XL Fusion 120
Usable hands: ?
IP cost: 6
Targeting Computer: 0
Faction: Clan Fire Mandrill
Armour/Internals
  H CT RT RA RL CTR RTR
Armour: 8 14 10 10 10 6 4
Internals: 310757 - -
Armour weight: 5.0 t
Armour type: Ferro-Fibrous
Internals type: Endo Steel
CASE: No
Weapons
WeaponLocationAmmo
(C) ER Small Laser H -
(C) LRM 20 RT 12 (?)
(C) LRM 20 LT 12 (?)
Production info
Comstar blueprint cost: $ 390,007
Blueprint production cost: ? RP
Design research level: 3
Research points cost: 624,015,000
Build points cost: 62,402
Parts required
(excluding weapons/ammo)
Part#
(C) 30 Ton Mech Movement 1
(C) Double Heat Sink 10
(C) Light Mech Cockpit 1
(C) Mech Actuators 16
(C) Mech Armor Ferro-Fibrous 96
(C) Mech Communications Suite 1
(C) Endo Steel 51
(C) Mech Life Support 1
(C) Mech Myomers 8
(C) Mech Structure LIGHT 1
(C) XL Fusion 100-149 1

The Mandrill (MND) is a 30 ton Clan light mech originally specific to Clan Fire Mandrill.

[edit] Blurb

Those Mandrills still operating continue to prove their worth in combat when required. With its devastating missile saturation assaults, a Mandrill can hold its own against any light 'Mech and many medium-weight designs. Its armor is sufficient to keep it in battle, especially in the one-on-one duels that the Clans favor. The head-mounted small laser may seem extraneous, but in a Fire Mandrill assault against the failing Smoke Jaguar positions on the Clan world of Atreus during the Inner Sphere attack, the Mandrill's small lasers allowed the 'Mech to fight on once the missile bays ran empty.

[edit] Description

The Mandrill is rather a rarity among clan light mechs, in that it is slow at 4/6/4 - many clan heavies or assaults move faster than the Mandrill. However, with twin (C) LRM 20 racks, it is quite useful. However, 12 ammo per rack means that the pilot must use his ammo sparingly in extended engagements, and once its ammo bins run dry, a small laser is small comfort to the pilot in the middle of a firefight.

[edit] Combat record

2 Mandrills have seen service, with 1 surviving. The design has been responsible for 0 kills (0 BV).

Previous Mech ID 27 Next
HAN-C MND PKH

Template:Clan Fire Mandrill

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