LCT-IIC
From Invasion3042 Wiki
The Locust IIC (LCT-IIC) is a 25 ton clan light mech.
[edit] Blurb
The Star League originally designed the Locust as a fast, light reconnaissance vehicle. This role was later expanded to include fast-strike raids behind enemy lines; by the end of the third Succession War, the Locust was being used as a front-line unit. Larger than the Inner Sphere version, the Clan Locust offers the pilot comparable speed with more armor and a staggering offensive capability. The main armament is a medium pulse laser supported by eight extended range small lasers, giving the 'Mech excellent anti-infantry capability and the firepower to "sting" an unwary larger 'Mech. The Clan Locust's larger size also makes it a more durable weapons platform. And because it is better able to withstand damage, Inner Sphere pilots will find it almost impossible to get an internal hit on the first strike. The Locust IIC will be a more difficult enemy to eliminate.
[edit] Description
The Locust IIC is quite well armed for a small mech, able to do 47 damage per turn if it gets within range of an enemy. Admittedly, that range is fairly small, but as it is fast it's not so much of a problem. That its main offensive weapons are arm mounted can present a problem, but not an especially bad one.
[edit] Combat record
72 Locusts have seen service, with 12 surviving. The design has been responsible for 127 kills (179613 BV).
| Previous | Mech ID 22 | Next |
| KOS-D | LCT-IIC | HAN |
| Locust (LCT) | ||
| Variants: | Locust-1E · Locust-1L · Locust-1M · Locust-1S · Locust-1V · Locust-1V2 · Locust-3D · Locust-3M · Locust-3S · Locust-3V · Locust-5M · Locust-5V · Locust-IIC · Locust-IIC2 · Locust-IIC3 · Locust-IIC4 · Locust-IIC5 |
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| Related: | Star League | |


