LCT-IIC

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LCT-IIC Locust IIC
Image:A LCT2.gif
Type: Clan
Weight: 25 t
Class: Light
Mech ID: 22
Tech Level: 3050
5/4 bv: 1103
5/4 maintenance cost: $ 13,401
Movement: 8 / 12 / 0
Heatsinks: 20
Heatsink type: Double
Sensor power: 5
ECM power: 0
Engine: Fusion 200
Usable hands: ?
IP cost: 6
Targeting Computer: 0
Faction: N/A
Armour/Internals
  H CT RT RA RL CTR RTR
Armour: 8 10 8 8 10 3 2
Internals: 38646 - -
Armour weight: 4.0 t
Armour type: Ferro-Fibrous
Internals type: Endo Steel
CASE: Yes
Weapons
WeaponLocationAmmo
(C) ER Small Laser RA -
(C) ER Small Laser RA -
(C) ER Small Laser RA -
(C) ER Small Laser RA -
(C) ER Small Laser LA -
(C) ER Small Laser LA -
(C) ER Small Laser LA -
(C) ER Small Laser LA -
(C) Medium Pulse Laser CT -
Production info
Comstar blueprint cost: $ 216,198
Blueprint production cost: ? RP
Design research level: 3
Research points cost: 623,265,000
Build points cost: 62,327
Parts required
(excluding weapons/ammo)
Part#
(C) 25 Ton Mech Movement 1
(C) Double Heat Sink 10
(C) Light Mech Cockpit 1
(C) Mech Actuators 16
(C) Mech Armor Ferro-Fibrous 77
(C) Mech Communications Suite 1
(C) Endo Steel 43
(C) Mech Life Support 1
(C) Mech Myomers 8
(C) Mech Structure LIGHT 1
(C) Standard Fusion 200-249 1

The Locust IIC (LCT-IIC) is a 25 ton clan light mech.

[edit] Blurb

The Star League originally designed the Locust as a fast, light reconnaissance vehicle. This role was later expanded to include fast-strike raids behind enemy lines; by the end of the third Succession War, the Locust was being used as a front-line unit. Larger than the Inner Sphere version, the Clan Locust offers the pilot comparable speed with more armor and a staggering offensive capability. The main armament is a medium pulse laser supported by eight extended range small lasers, giving the 'Mech excellent anti-infantry capability and the firepower to "sting" an unwary larger 'Mech. The Clan Locust's larger size also makes it a more durable weapons platform. And because it is better able to withstand damage, Inner Sphere pilots will find it almost impossible to get an internal hit on the first strike. The Locust IIC will be a more difficult enemy to eliminate.

[edit] Description

The Locust IIC is quite well armed for a small mech, able to do 47 damage per turn if it gets within range of an enemy. Admittedly, that range is fairly small, but as it is fast it's not so much of a problem. That its main offensive weapons are arm mounted can present a problem, but not an especially bad one.

[edit] Combat record

72 Locusts have seen service, with 12 surviving. The design has been responsible for 127 kills (179613 BV).

Previous Mech ID 22 Next
KOS-D LCT-IIC HAN
Locust (LCT)
Variants:Locust-1E · Locust-1L · Locust-1M · Locust-1S · Locust-1V · Locust-1V2 · Locust-3D · Locust-3M · Locust-3S · Locust-3V · Locust-5M · Locust-5V · Locust-IIC · Locust-IIC2 · Locust-IIC3 · Locust-IIC4 · Locust-IIC5Image:LCT-LCT-IIC.gif
Related:Star League
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