King Crab
From Invasion3042 Wiki
The King Crab (KGC) is a design of Inner Sphere 100 ton assault mech.
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[edit] Description
The King Crab is built around a 3/5/0 base with heavy weapons in the arms, designed generally for close range, and some longer-range backup in the torso.
[edit] Variants
There are six variants of the King Crab in Invasion 3042.
[edit] KGC-0000
Main article: KGC-0000
The KGC-0000 is the base variant, relying on basic technology. It mounts an AC 20 in each arm, each with five shots, with a Large Laser and LRM 15 rack with 8 rounds for longer range backup. While it has lots of armour, it is slow and with its optimum range so low, it often fails to get within range, and when it does its usefulness lasts only five rounds, after which point it is reduced to a 100 ton large laser.
[edit] KGC-000
Main article: KGC-000
The KGC-000 switches from standard armour to Ferro-Fibrous, saving some weight and thus allowing more armour (mainly at the back), and the addition of CASE to prevent damage from ammo explosions.
[edit] KGC-001
Main article: KGC-001
The KGC-001 replaces the AC-20s with Gauss Rifles, each with 16 ammo, and the large laser with a Large Pulse Laser, as well as adding an extra ton of armour and two SRM 2 Streak packs. This makes the KGC less effective at close range, but finally allows it to deal appreciable damage from range.
[edit] KGC-005
Main article: KGC-005
The KGC-005 continues with the armour upgrades from the 001, but switches back to the standard type. It mounts an LB-X-20 with 15 shots in each arm, an ER Large Laser, twin SRM 4 Streak packs and Improved C3 in the torso. This allows good close-range firepower, as well better range, although long-range firepower is still paltry compared to most mechs its size.
[edit] KGC-008
Main article: KGC-008
Probably the best variant, the 008 has five jump jets, allowing much greater manoeuveurability than the other variants, and in fact than most other 100 ton mechs. It mounts a Heavy PPC and Light AC 5 in each arm, as well as twin ER Medium Lasers and Improved C3 in the torso. This allows it the long-range consistent firepower that previous versions lacked. Unfortunately it only has 20 heatsinks, so firing both PPCs causes an excess of 10 heat.
[edit] KGC-009
Main article: KGC-009
Returning to a 3/5/0 chassis, the 009 mounts a Light PPC and Rotary AC 5 with 60 ammo in each arm, as well as a Plasma Rifle and SRM 6 Streak in the torso. This gives the 009 excellent firepower at medium range, and staying power due to not relying entirely on ammo weapons.
| King Crab (KGC) | ||
| Variants: | King Crab-0000 · King Crab-000 · King Crab-001 · King Crab-005 · King Crab-008 · King Crab-009 |
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| Related: | ||

