CGR-1A5

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CGR-1A5 Charger
Image:CGR.gif
Type: Inner Sphere
Weight: 80 t
Class: Assault
Mech ID: 1000
Tech Level: 3025
5/4 bv: 1468
5/4 maintenance cost: $ 17,826
Movement: 4 / 6 / 0
Heatsinks: 13
Heatsink type: Single
Sensor power: 5
ECM power: 0
Engine: Fusion 320
Usable hands: y
IP cost: 12
Targeting Computer: 0
Faction: N/A
Armour/Internals
  H CT RT RA RL CTR RTR
Armour: 9 39 2 24 33 10 8
Internals: 625171317 - -
Armour weight: 15 t
Armour type: Standard
Internals type: Standard
CASE: No
Weapons
WeaponLocationAmmo
Medium Laser CT -
Small Laser H -
SRM 6 LT 8 (LT)
SRM 6 LT 7 (LT)
AC 20 RT 10 (LT)
Production info
Comstar blueprint cost: $ 775,677
Blueprint production cost: ? RP
Design research level: ?
Research points cost: ?
Build points cost: ?
Parts required
(excluding weapons/ammo)
Part#
80 Ton Mech Movement 1
Heat Sink 13
Assault Mech Cockpit 1
Mech Actuators 16
Mech Armor Standard 192
Mech Communications Suite 1
Mech Internal Structure Standard 125
Mech Life Support 1
Mech Myomers 8
Mech Structure ASSAULT 1
Standard Fusion 300-349 1

The Charger CGR-1A5 is an 80 ton Inner Sphere assault mech.

[edit] Blurb

The Charger is a much-maligned design, as several early models proved ineffective on the battlefield. These original Chargers were designed as heavy scouts, but the engine required to give them the necessary speed left little room for armor and even less for weapons.  Many in the Inner Sphere wrote the design off, but the Capellan Confederation is continually testing new variants. The latest one changes the focus of the design from scout to close assault mech. Carrying the largest autocannon available, as well as two large SRM racks and a medium and small laser, these new Chargers can reduce most opponents to slag in a remarkably short time.  Though it is slightly slower than the scout version, the 'Mech is still quite fast for its size. The Capellans have also increased the armor by 50 percent, giving the mech a longer life on the battlefield. The need for ammunition, however, often causes the Charger to retreat long before it is severely damaged.

[edit] Description

The Charger is a fast (4/6/0) assault mech designed for close-combat. Mounting an AC 20 as well as twin SRM 6 racks and a Medium Laser, the 1A5 can quickly deal death to that which it can get in range of. Slabs of armour protect it, but these often prove insufficient at range where an intelligent enemy can manoeuveur out of the way while blasting. However, even in this role the charger is useful, scattering an enemy's formation, as well as allowing vital time for the rest of a friendly force to reorganise without so much threat.

[edit] Combat record

The CGR-1A5 has been stunningly successful, racking up a 4:1 kills:losses ratio. 91 1A5s have seen combat, with 74 losses. They have killed 280 enemies (473,635 BV).

Previous Mech ID 1000 Next
AWS-9Q CGR-1A5 CGR-2A2
Charger (CGR)
Variants:Charger-1A1 · Charger-1A5 · Charger-1A9 · Charger-1L · Charger-2A2 · Charger-3K · Charger-C · Charger-KMZ · Charger-SA5 · Charger-SBImage:CGR.gif
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